![]() ![]() Superliminal pulls us in with a fun looking gameplay hook, holds our attention while it twists our expectations, and brings us out the other end with something to truly reflect on. While it might not so much to dissuade those out there that have their mind set in a certain place, I hope that it may challenge more players than not to really think about what it has to say. For me though, Superliminal handles its story and message superbly, and genuinely has a positive and uplifting theme that pays off the experience wonderfully. It’s a bit of a trope that indie titles tend to think above their station, offering up overly dramatic prose while attempting to say something meaningful. These are very generous though, and set me back less than a minute on each occasion. Nothing feels out of place though – in fact, I’d be hard pressed to imagine the flow of the game missing any of what’s in here.ĭue to the nature of some of the puzzles I did find myself stuck on a handful of occasions, necessitating a check point restart. It’s an incredibly clever game, but also not one to beat you over the head with just how clever it is.Īccording to the press release, there are new puzzles slotted in along the way too, though having not played the original release I’m not sure which they are. Again, Pillow Castle takes several opportunities to mess with us here – and these are further examples of the need to go in without prior knowledge. ![]() It’s a deceptively clever mechanic, both technically and in puzzle design, and is used for progression on just the right amount of occasions – though a few more wouldn’t have gone amiss. Throughout its 3 or so hour runtime, I never got bored of flipping an object around, filling the screen one second, then shrinking it to fit in the palm of my hand the next. That’s not to say that mechanic gets old, of course. The Stanley Parable comes to mind as another inspiration, though Superliminal is not as free flowing as that title (but then, what is). Almost constantly I was amazed at how Pillow Castle managed to subvert my expectations and turn what might have been a one note mechanic into a procession of wonderfully designed scenarios. Surreal tales, something akin to a murder mystery and more await, and around every corner I couldn’t help but have a smile across my face.Ĭomparisons to Portal can’t be ignored, in both its presentation and delivery, but where that game unleashes an endless barrage of dry, dark wit in accompaniment to the puzzles, Superliminal’s approach meshes both narrative and gameplay far more closely. ![]() There’s a healthy dose of that awesome looking mechanic from the trailers, using perspective to adjust the size of objects in real-time, but there’s much more to look forward to inbetween. While we enter the experience under the guise of some experimental sleep treatment, things soon start taking a turn for the bizarre. It’s a game that challenges our perspective on things, and not strictly in the sense of what we see with our own eyes. I don’t know if I can recommend it enough. I’ll do my best to avoid spoiling stuff, but take this warning up front – Superliminal is one of the best games I’ve played this year, and is best played going in with as little prior knowledge as possible. Not because it isn’t good – far from it – but because so much of what makes it excellent is best left for the player to discover and experience. NOTE: We are currently still looking for active editors for this wiki.Superliminal is going to be one of the toughest reviews I think for me to date. Any contributions will be greatly appreciated! Alternatively, head out to our Community page to read more about our to-do list. Any inquiries, reports, and others should be directed to them.įeel free to contribute to this wiki! You can immediately start editing by clicking the Add new page or EDIT button. We are NOT affiliated with Pillow Castle or any of its members. Keep in mind that this is an unofficial wiki, which means that it is maintained by the players. You can also file a report by leaving a message to an Admin! However, the wiki staff will always keep an eye and can reverse edits that are made in bad faith. Due to this nature, some information on this wiki may not be 100% accurate. We are a collaborative community website that anyone, including you, can build and expand. ![]() After the wiki had become dormant for more than a year, this wiki was later adopted by SimpleXtra on 17 February 2022. This wiki was originally founded by Minemaker0430 on 1 January 2020. However, you can rest assured as these information are hidden by default and can be expanded if you wish. Please beware that some information on this wiki contains spoiler information. Superliminal Wiki is a community that aims to document and preserve information on Superliminal, a 2019 puzzle game made by Pillow Castle. ![]()
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